Patch 1.55

[CONTENTS]

Event Missions

-Consists of 4 types of missions that can be completed by various level ranges.

-The goal of the event missions were to give players more variety in things to do along with providing additional routes in which rewards could be acquired.

-Daily missions refresh at 6 AM PDT. During that time, play count/map played information will be reset.

-Weekly missions refresh every Wednesday at 6 AM PDT. During that time, play count/map played information will be reset.

-'''Note: We plan to continue developing and adding new types of event missions. Leave your feedback and suggestions on the forums regarding the type of play style or rewards you'd like to acquire and we'll use it as reference for future event missions.'''
 * Story Mode
 * Play Information
 * Randomly play one of the dungeons you’ve already completed
 * Same difficulty as normal story mission.
 * Mission Type: Daily
 * Play Count: 1 time – Will only count when cleared
 * Level Requirement:
 * Rewards
 * Event Mission Bonus Reward: 1 Story Coin
 * Event Mission Card Reward: 100% chance of at least 1 rare armor
 * Event Mission Play Reward: When defeating monsters, they will give EXP and drop penny and items.


 * Twilight Zone
 * Play Information
 * One of two maps will be available each day.
 * Kachina Forest
 * Defeat all the Kachinas that appear to clear the mission.
 * While playing, ‘Clock Fairy Kachina’ will appear. Defeat them to acquire Golden Kachina Dolls.
 * Golden Kachina Dolls can be sold back to Shop NPCs for pennies.
 * Puppet’s Lake
 * 5-minute time attack mission
 * The goal is to defeat as many Kachinas in 5 minutes.
 * For every 50 Kachinas defeated, a special Kachina will appear and will drop more pennies than the normal ones.
 * Mission Type: Daily
 * Play Count: 3 times – Will only count when cleared
 * Level Requirement: Level 16 to Level 20
 * Play Stages
 * Stage 1 – Required depth: 40
 * Stage 2 – Required depth: 140
 * Stage 3 – Required depth: 180
 * Stage 4 – Required depth: 220
 * Rewards
 * Event Mission Bonus Reward: Lucky Box – Quantity will depend on stage played
 * Stage 1: 1
 * Stage 2: 2
 * Stage 3: 3
 * Stage 4: 5
 * Event Mission Card Reward: Golden Kachina Doll
 * It is an item that can be sold back to the shop for a lot of pennies
 * Depending on the stage played, players can acquire a lot.
 * Lucky Box Contents: (May randomly acquire one of the following items)
 * Maya's Necklace Fragments
 * Sidekick EXP Manual
 * Thick Sidekick Rank EXP Manual
 * Froyd Semiconductor
 * Power Stone
 * Speed Stone
 * Cooldown Stone
 * Mana Stone
 * Sharp Defense Kit
 * Tough Defense Kit
 * A Rank Froyd Conductor
 * Unknown Dust
 * Diver Code
 * Epic Coin
 * Wonder Coin
 * Pandora's Bronze/Silver/Gold Box


 * Nightmare
 * Play Information
 * Randomly encounter one of the final story missions of a zone
 * The number of monsters that appear and its attack power is increased. Also, mutants will appear.
 * Drop rates for acquiring rare equipment are higher compared to normal story missions.
 * A new currency called Dream Fragments can be acquired from Card Rewards.
 * Dream Fragments are available in 7 variations based on the zone.
 * Dream Fragments can be used to redeem for Epic and Wonder Armor sets from Rose.
 * Mission Type: Daily
 * Play Count: 1 time – Will only count when cleared
 * Level Requirement: Level 70 to Level 200
 * Play Stages
 * Stage 1 – Required depth: 170
 * Stage 2 – Required depth: 180
 * Stage 3 – Required depth: 190
 * Stage 4 – Required depth: 200
 * Rewards
 * Event Mission Bonus Reward: Story Coin (Quantity will depend on stage played)
 * Stage 1: 1
 * Stage 2: 2
 * Stage 3: 3
 * Stage 4: 5
 * Event Mission Card Reward: Dream Fragments (Different variations based on Zone)
 * Stage 1: 1
 * Stage 2: 2
 * Stage 3: 3
 * Stage 4: 5

NPC Rose at Liberation Base Camp Purchase Epic and Wonder items from Rose
 * Heroic Mode
 * Play Information
 * The mission is to defeat 2 randomly selected boss monsters
 * A total of 3 rounds will be played
 * Round 1 – Random Boss A appears
 * Round 2 – Random Boss B appears
 * Round 3 – Random Bosses A and B appears together
 * Fight through 3 rounds to clear the mission.
 * When mission is cleared, you are guaranteed an Epic Accessory.
 * Mission Type: Weekly
 * Play Count: 1 time – Will only count when cleared
 * Level Requirement: Level 70 to Level 200
 * Play Stages
 * Stage 1 – Required depth: 180
 * Stage 2 – Required depth: 190
 * Stage 3 – Required depth: 200
 * Stage 4 – Required depth: 210
 * Rewards
 * Event Mission Bonus Reward: Epic Coins (Quantity based on stage played)
 * Stage 1: 20
 * Stage 2: 40
 * Stage 3: 60
 * Stage 4: 100
 * Event Mission Card Reward: Guaranteed 1 random Epic Accessory part (Accessory’s depth depends on the stage played)
 * Stage 1: 110-120
 * Stage 2: 120-130
 * Stage 3: 130-140
 * Stage 4: 140-150
 * Epic Marchen Meister’s Set
 * Rarity: Epic
 * Depth: 120
 * Parts
 * Marchen Meister Top
 * Required Materials
 * Ararat Blue Dream Fragment x 4
 * Penny x 200,000
 * Marchen Meister Gloves
 * Required Materials
 * Parfrica Red Dream Fragment x 4
 * Penny x 200,000
 * Marchen Meister Pants
 * Required Materials
 * Brindish Purple Dream Fragment x 4
 * Penny x 200,000
 * Marchen Meister Hat
 * Required Materials
 * White Cloud Mountain White Dream Fragment x 4
 * Penny x 200,000
 * Marchen Meister Belt
 * Required Materials
 * Haven Yellow Dream Fragment x 4
 * Penny x 200,000
 * Marchen Meister Shoes
 * Required Materials
 * Mother Land Green Dream Fragment x 4
 * Penny x 200,000
 * Marchen Meister Shoulder
 * Required Materials
 * Hagride Navy Dream Fragment x 4
 * Penny x 200,000
 * Set Effect
 * 2-pc Set: EXP gained increase + 4%
 * 3-pc Set: Pennies gained increase + 4%
 * 5-pc Set: Items gained increase + 4%
 * 7-pc Set: Complete
 * EXP gained increase + 4%
 * Pennies gained increase + 4%
 * Items gained increase + 4%

Character Balance Additional ways to acquire Sidekick Awakening Scroll Piece The following sidekick awakening scroll pieces can also be acquired from [EVENTS] New: On-going: [VENUS SHOP] [MODIFICATIONS] [FIXES] [KNOWN ISSUE]
 * Wonder Marchen Meister’s Set
 * Rarity: Wonder
 * Depth: 140
 * Parts
 * Marchen Meister Top
 * Required Materials
 * Ararat Blue Dream Fragment x 10
 * Penny x 500,000
 * Marchen Meister Gloves
 * Required Materials
 * Parfrica Red Dream Fragment x 10
 * Penny x 500,000
 * Marchen Meister Pants
 * Required Materials
 * Brindish Purple Dream Fragment x 10
 * Penny x 500,000
 * Marchen Meister Hat
 * Required Materials
 * White Cloud Mountain White Dream Fragment x 10
 * Penny x 500,000
 * Marchen Meister Belt
 * Required Materials
 * Haven Yellow Dream Fragment x 10
 * Penny x 500,000
 * Marchen Meister Shoes
 * Required Materials
 * Mother Land Green Dream Fragment x 10
 * Penny x 500,000
 * Marchen Meister Shoulder
 * Required Materials
 * Hagride Navy Dream Fragment x 10
 * Penny x 500,000
 * Set Effect
 * 2-pc Set: EXP gained increase + 7.5%
 * 3-pc Set: Pennies gained increase + 7.5%
 * 5-pc Set: Items gained increase + 7.5%
 * 7-pc Set: Complete
 * EXP gained increase + 7.5%
 * Pennies gained increase + 7.5%
 * Items gained increase + 7.5%
 * Audrey
 * SPAS Shotgun
 * Damage increased by 26%
 * Mana Recovery increased by 50%
 * Photon Bomb
 * Damage increased by 20%
 * Full Charge damage increased by 50%
 * Backfire
 * Damage increased by 20%
 * Skill Options
 * All Skill Option Damage increased by 20%
 * Panzerfaust
 * Full Charge damage increased by 18%
 * Skill Mod
 * Charging Boost - Damage increased by 40%
 * Destroyer
 * Damage decreased by 25%
 * HP increased by 40%
 * Sputnik Laser
 * Damage increased by 30%
 * Skill Mod
 * Satellite Data Transfer - Mana Recovery increased by 200% Damage
 * Ara
 * Get Wet!
 * Skill Option
 * Moist - Attack Power boost effect increased by 50%
 * Super Humidity - Damage increased by 60%
 * JUMP!
 * Skill Option
 * Quick Pumping - Splash Damage increased by 40%
 * Ink Shot - Mana Cost decreased by 35%
 * Rising Tide
 * Skill Option
 * Power Cannon - Water Cannon damage boost effect increased by 300%
 * Attraction: Monster Tube
 * Mana Cost decreased by 25%
 * Skill Option
 * Kyaaaaaah! - Mana Cost decreased by 30%
 * Imprison - Damage increased by 15%
 * Water Cannon
 * Damage increased by 20%
 * Skill Option
 * To the Last Drop - Attack Speed Boost effect increased by 50%
 * Friends of Sacred Mountain
 * Mana Recovery effect increased by 50%
 * Good Job
 * Cooldown buff effect increased by 100%
 * Skill Option
 * Ara Cheer - Attack Power Buff effect increased by 30%
 * Shrimp Counter
 * Damage increased by 20%
 * Skill Option - All Skill Option Damage increased by 20%
 * Blue Coral
 * Light Step
 * Bubble Walk cooldown decrease effect increased by 100%
 * Hades
 * Elegant Dodge
 * Skill Option
 * Falling Star - Mana cost decreased by 20%
 * Spin Capture
 * Mana cost increased by 50%
 * Snake Dart
 * Mana cost increased by 50%
 * Damage increased by 15%
 * Skill Option
 * Double Snake - Damage increased by 15%
 * Snake Bite - Damage increased by 30%
 * Guillotine
 * Damage increased by 20%
 * Void Butterfly
 * Mana cost increased by 50%
 * Damage increased by 15%
 * Meteor Shatter
 * Mana cost increased by 50%
 * Skill Option
 * Multi Smash - Mana cost decreased by 40%
 * Backstab
 * Damage from behind increased by 85%
 * Derrick
 * Body Blow
 * Final hit damage increased by 20%
 * Relentless Slap
 * Mana Recovery increased by 37%
 * Nuke Punch
 * Skill Option
 * Nuclear Fission
 * Mana Cost decreased by 30%
 * Damage increased by 30%
 * Nagne
 * Willow Style
 * Skill Option
 * Upward Slash - Damage increased by 15%
 * Wu Tang Sword
 * Skill Option
 * Mountain Cleave - Damage increased by 20%
 * Wu Tang Sword – Scabbard - Damage increased by 35%
 * Wu Tang Sword - Aerial Slash - Damage increased by 35%
 * Cloud Walk
 * Leap Slash - Damage decreased by 35%
 * Plain Walker - Buff duration increased by 66%
 * Paint Slash
 * Paint Slash - Turtle
 * Damage increased by 66%
 * Mana cost decreased by 20%
 * Paint Slash - Cloud
 * Fixed the bug where the damage was less than shown.
 * Attack Speed Boost effect decreased by 50%
 * Rising Slash
 * Damage increased by 10%
 * Skill Mod
 * Dragon Spear - Mana cost decreased by 50%
 * Gongdong Sword - Damage increased by 15%
 * Thunder Crash - Damage increased by 80%
 * Wagon Trail
 * Damage decreased by 20%
 * Counter Sword
 * Cooldown decreased by 2 seconds
 * Blade Wind
 * Damage increased by 20%
 * Skill Option - All Skill Option Damage increased by 20%
 * Death Blade
 * Mana cost decreased by 15%
 * Skill Option
 * Secret Sword of Death
 * Additional mana cost decreased by 50%
 * Damage increased by 30%
 * Mobile Death Blade - Damage increased by 20%
 * In Search of Chocolate Pie
 * Mana Recovery increased by 66%
 * Immovable Force
 * Buff effect increased by 25%
 * Like the Wind
 * Buff effect reduced by 50%
 * Fluttering Petals
 * Skill Option
 * Blue Petal - Mana Recovery increased by 45%
 * Hey the Owl
 * Increased damage to nearby enemies decreased by 33%
 * Thousand Letters
 * Damage increased by 20%
 * Skill Option
 * Swallow Slash - Damage increased by 20%
 * Ten Thousand Letters
 * Cooldown changed from 0 seconds to 3 seconds.
 * Jerry
 * Eyeshield Tackle
 * Mana Recovery increased by 33%
 * Skill Option
 * Blitz - Attack Speed Boost effect increased by 25%
 * Spear Throwing
 * Mana Recovery increased by 33%
 * Spinning Swing
 * Damage increased by 20%
 * Skill Option
 * Sharp Tornado - Damage increased by 10%
 * Sweep - Damage increased by 80%
 * Kick Swing
 * Swing damage increased by 15%
 * Skill Option
 * Stomp - Shockwave damage increased by 50%
 * Destruction Swing - Damage increased by 40%
 * Boomerang Swing
 * Damage increased by 10%
 * Skill Option
 * Tornado Bat - Damage increased by 10%
 * Protective Gear
 * Cooldown reduced by 50%
 * Skill Option
 * Tough Cookie - Buff effect increased by 33%
 * Axe Swing
 * Stage 1 & 2 Damage increased by 20%
 * Full Charge damage increased by 30%
 * Skill Option
 * Lightning Axe - Damage increased by 40%
 * Shockwave - Damage increased by 30%
 * Tire Pop
 * Swing damage increased by 10%
 * Final Hit damage increased by 20%
 * Skill Option
 * Explosive Tire - Explosion damage increased by 33%
 * Away Match
 * Buff Effect Increase
 * Rank 1: 6% → 10%
 * Rank 2: 12% → 16%
 * Rank 3: 20% → 25%
 * Power Batter
 * Buff Effect Increase
 * Rank 1: 6% → 10%
 * Rank 2: 12% → 16%
 * Rank 3: 20% → 25%
 * Friendship
 * Damage increased by 25%
 * Skill Option
 * Jumping Strike - Damage increased by 20%
 * Bat Drill
 * Damage increased by 20%
 * Heimdall Shop
 * Sidekick Awakening Scroll Piece: Heimdall
 * Required Currency: Pantheon Gemstone x3
 * Cruz Shop
 * Sidekick Awakening Scroll Piece: Benny Foster
 * Required Currency
 * Maya’s Necklace x 250
 * Penny x 25,000
 * Sidekick Awakening Scroll Piece: Vice
 * Required Currency
 * Maya’s Necklace x 250
 * Penny x 25,000
 * Liberation (Hard) – These are dropped by Divers (Rate: 100%)
 * Five
 * Rota
 * Leviathan
 * Yume
 * Wimp
 * Shyla
 * Lote
 * Level Up Audrey and Mary Event
 * Attendance Event
 * New Items
 * Special Package / Costume Package / Costume (Head, Top, Bottom, Shoes)
 * Female(S) Trendy Activewear
 * Female(M) Trendy Activewear
 * Male(M) Trendy Activewear
 * Male(L) Trendy Activewear
 * Costume (Ear, Back)
 * All sizes of Kitty Cat Ears (4 variants)
 * All sizes of Kitty Cat Tail (4 variants)
 * Sale ended
 * Special Package / Costume Package
 * Female(S) Gold Ring Bikini
 * Female(M) Gold Ring Bikini
 * Male(M) Hawaiian Beach
 * Male(L) Hawaiian Beach
 * VIP is now tradeable
 * Both VIP items are now tradeable
 * Each month, up to 3 of each items can be purchased per account.
 * Additional modification
 * After purchase of the VIP items, you will see it in your inventory.
 * Players with 3-star rank can now purchase a VIP Rank Up (+30 Days) item. But when attempting to use, the rank status will be checked first before it gets consumed.
 * Depth requirement for Labyrinth is lowered from 180 → 175
 * UI – Removed the team level above the name of the character
 * Deus Report [04. Sacred Mountain] replay order is adjusted to better fit the flow of the conversation.
 * The ESC menu automatically closes when you open the inventory UI.
 * Character
 * Common
 * When using the Space Bar skill acquired in [Draft Day], cut scene illustrations now gets displayed.
 * List of skills that will show cut scenes when used.
 * Nagne
 * Volcano Sword
 * Death Blade
 * Ten Thousand Letters
 * Brush Stroke
 * Snow Chi Sword
 * Mary
 * Flying Knee Kick
 * Back Breaker
 * Tornado Kick
 * Screw Piledriver
 * Beat Down
 * B
 * Blind Slaughter
 * Blade Storm
 * Unbreakable Will
 * X Calibur
 * Hallucination
 * Audrey
 * Backfire
 * M137 Gatling Gun
 * Flash Bang (If fired back to back, only show it with first cast)
 * Panzerfaust / Napalm / B52 Carpet Bombing
 * Jerry
 * Kick Swing (Have a chance to show up)
 * Tire Pop
 * Home Run Promise
 * Derrick
 * Warrior’s Entrance
 * Earth Shatter
 * Captain of the Mother Land
 * Warrior’s Theme
 * Ara
 * Attraction: Monster Tube
 * Tidal Wave
 * Kraken Mamoot
 * Deep Ocean
 * Hades
 * Guillotine
 * Tornado Dart
 * Tiamat Breath (Cut scene image changed)
 * Summon: Death
 * Monster
 * Diver Maximus will no longer throw down its flag when it is inside the Diver Spawn.
 * Added a display with Hitchkitch Rider after it dies.
 * Players can no longer change items while in Item Upgrade/Transformation.
 * Fixed issue with Vice and Ali Baba’s face skin color.
 * Illustrations for Serengeti’s background story “Headhunter” now disappear as the next dialogue comes out.
 * Grand Market [Mafia Infested Market] – Taking the boss monster back to the starting point will no longer freeze the boss.
 * Serengeti [Hungry White Ant] – Fixed Zebra Waiters walking movement so he doesn’t walk in place.
 * Serengeti’s Boar Rider and Witch Town’s Hitchkitch Rider no longer remain on the map after dying.
 * Draft Day – Champion Patroller’s Rocket Punch effect now appears for both arms.
 * Fixed issue with the game options where you can still see the speech bubble after it was unticked.
 * Issue where EXP gauge also adjusted when you changed the resolution is now fixed. (The actual EXP required or gained was not affected)
 * Addressed issue where changing the resolution causes inventory layout to appear abnormally.
 * Fixed synchronization issues between players inside the Base Camp.
 * Character window will no longer appear when you access the Team Locker and you press the [C] button.
 * Sound voice now appears when monsters were killed consecutively
 * Resolved issue where the buff effect tooltip that displays on the main HUD would not disappear when the navigation is opened.
 * Shaggai Wonder Boots option description rephrased.
 * System
 * Fixed a bug where pressing the Penny button twice while writing a mail would bring out the Penny Cost UI.
 * Fixed a bug where an item’s tooltip lingers after it gets dismantled.
 * Map
 * Fixed an issue where characters can climb up walls.
 * Character
 * B
 * If Unbreakable Will is interrupted during animation, it will no longer start the cooldown.
 * Hades
 * Skill Cut-in size has been fixed to fit to be the proper size.
 * Skill option icons for Double Snake and Snake Bite are now applied correctly.
 * Serpent Strike skill option has been corrected to Double Snake.
 * Derrick
 * Fixed an issue of Derrick’s Heavy Jump’s buff icon not showing up and also the Soldiers on Leash chain not disappearing.
 * Audrey
 * Fixed an issue of Audrey’s Napalm being activated despite having less mana than required.
 * Jerry
 * Fixed description of Home Run Promise
 * Change the color of ‘Striking’ in the skill description from green to yellow.
 * Nagne
 * Fixed an issue where Nagne’s Snake Trail skill quest wouldn’t count activation from [Shadow Snake]
 * This also fixed the issue of [Shadow Snake] not consuming any mana.
 * Fixed an issue of [Leap Slash] consuming mana even without activation if mouse right-click was pressed continuously.
 * Ara
 * Fixed an issue of Blue Coral not showing the mana cost.
 * Mary
 * Cancel display will appear when Mary uses her striking grapple.
 * Within My Grasp
 * Cooldown timer of 60 seconds now work
 * Can no longer use the skill after the 20 seconds buff
 * Critical Strike – Skill now causes damage
 * Power Grip
 * Issue where the stack would stay at 3 and Within the Grasp duration would not end is now fixed.
 * Within the Grasp must end after 4 Grapple skills are used.
 * Item – Clock
 * Fixed sell cost of some clocks which displays as 0.
 * Liberation
 * Depth on the Liberation Main Reward Guide shows correct figures.
 * Liberation Normal 105 → 125
 * Liberation Hard 105 → 145
 * Sidekick: Rota
 * Rota disappears after intended time.
 * Remaining Time does not appear when the game starts and a party member joins.

=See Also=
 * Patches